So thinking about tools, everything's coming in a bit hot, so these platform holders are trying to figure out what's the best way of delivering the best experience to the developers, to the consumers, providing all the feature sets" So we're a pretty divided studio in terms of individually what's our natural platform, where do we go to, because we're a multi-platform studio. But I think that depends on your experience, and of which platform is primarily your focus. Q: ''Are Microsoft's tools a bit further behind than Sony's? I think that's what's being said.''Ī (David): ''I mean, I wouldn't say that. When asked if Microsoft's tools are behind the PS5's or not. Though obviously that doesn't mean there can't be bugs (as Digital Foundry themselves alude), there can and will be. That's what makes this particular comparison especially interesting, because if we go by what the tech director behind the game is saying (and we should, as he's literally the top primary source), any differences aren't because they were unhappy with the Series X dev tools. The reason this comparison is particularly interesting is because the tech director behind Dirt 5, clarified that he does not think Series X tools are behind the PS5's, that he doesn't believe the Series X does enjoy a big performance advantage over the PS5 (he implies PS5's clockspeed and unique optimisations counter balance things), and that he's actually very happy with the Xbox GDK, that it's actually faster and more stable than the XDK, carrying over most functionality and features for familiarity too. Make sure you buckle up because you’ll be spending a lot of time with Codemasters’ stellar entry into the DIRT franchise.Dirt 5's technical director on how the Xbox's tools compare to the PS5's, on GDK, and on how the consoles compare in performance. Little in the way of content has changed, so you’ll still get great value for money if you’re playing on PS4 and Xbox One, but the improvements to the handling, visuals, and sound make DIRT 5 on next-gen the ultimate version of the game. Whilst all the modes are the same, it became a lot easier to progress through the Career mode thanks to the quick load times. When you throw all these factors together, there really is nothing like it. ![]() Rival cars’ engines, rain on the roof, the game’s epic soundtrack, and all the other noises all work together in harmony, meaning no sound is drowned out. Listening through headphones allows you to hear every effect in detail, all in balance with one another. The 3D audio is another nice addition to DIRT 5 on PS5. The diverse range of cars that can be unlocked all look wonderful, and when you’re witnessing what they can do on the track, it can be hard to know which one to pick. Lighting radiates through the sky and onto your windows, the visual effects like fireworks and confetti offer those minor details that help to elevate the overall look, and the range of courses and countries on offer all have their individual personalities brought to life. Even if you opt for visual quality over performance, it’s still a sight to behold. Before playing, this was the one feature I was excited to try out, and although some terrains feel similar, it is noticeable in almost every race.ĭIRT 5 on PS5 looks amazing. You feel the gravel being kicked up by the tires, the rain thrashing down on your car, and the mud spitting out across the track from underneath your wheels. The haptic feedback is noticeable regardless of the terrain. The performance never dipped or struggled, which is a good sign of things to come. You feel the power of the PS5 in the horsepower of your car, giving an unrivalled racing experience. It feels as though everything’s a lot tighter, and thanks to the Dualsense controller you feel like every decision you make is fully realised, whether turning or drifting, using a rival in a corner as leverage to get ahead, or speeding through tough terrain. If you’re playing for performance, the cars drift around corners sublimely. If you wanted to know how it plays in comparison to the last-gen, the first thing I noticed was how fluid the gameplay feels. What’s also fantastic is how Codemasters has taken advantage of the haptic feedback on the Dualsense controller, bringing you closer to the action and making you feel as though you are in the driver’s seat. Load times are minimal, the visuals are sharper, and the handling has been refined to allow complete control of almost every vehicle. Purchasing it on the PS4 offers a free upgrade to the next generation, so it’s a no-brainer when it comes to which version everyone should be playing. I’m a huge fan of Codemasters’ latest entry in the DIRT franchise, and after playing DIRT 5 on PS5, there’s very little to pick fault with. For those of you with a fancy new console who are keen to get in on the action with DIRT 5, I doubt many of you will be disappointed.
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